I recently played Kingdom Come: Deliverance. Let me get this out, right off the bat. I’m not a huge fan of Indy games. I prefer the sort of polish that that comes from huge AAA titles that have done their research, put massive team together and have generated a game with very little issue other than that of the hundreds of thousands of collective work hours to produce a title that engulfs you’re entire existence and makes you feel part of that world.
Kingdom Come: Deliverance started as a crowd funded campaign which very quickly gained momentum due to the premise. An RPG game that takes place in real human history, in a civil war in Bohemia back in the 1400’s. No magic. No convoluted fantasy lore to understand. Just true-to-history medieval simulation.
Now granted, this didn’t sound very exciting to me. But I’ve always enjoyed titles that have taken a novel-esque approach to history like Assassins Creed. Having fallen out with Ubisoft due to personal views in video games, I’ve not played such a game in quite some time. So, I decided to give this a try especially since the marketing and gameplay demos for it was just rather damn impressive.
Kingdom Come: Deliverance‘s game world is smart. its intuitive and reacts to every decision you make. Not just in the choices that alter the game’s story but how you act in public as well. If you’re an apparent booze-hound this will affect the way people in a certain town will view you. Conversations with the nobility become slightly more difficult and believe you me sometimes peaceful resolution is the better option because the combat system takes getting used to. But I digress and will come back to that later.
The Kingdom Come: Deliverance combat system literally requires you to get better at it. Careful timing of guarding, riposting and learning combinations that were actually used in medieval martial arts at the time is the huge requirement. It takes time to “Git Gud” But man when you do, you feel like a sword master of note.
Using a sword is not always appropriate. If your adversary is clad up to his eyeballs in plate Armor. You’d be better off with an axe, or a mace, or my personal favourite, a spiked Warhammer. Archery is just as difficult. There is no cursor to aim with. No retical. You need to literally learn to aim and get better at it. The complexities of the combat system require a thesis. But I shan’t bore you with those Kingdom Come: Deliverance details.
So, in conclusion: Yes. The game is glitchy. It has definitely gotten better with patching and will continue to get better in this regard. But honestly. This is the most fun and involving and consuming RPG I’ve played in some time.
The best since the Witcher III: Wild Hunt. Reminiscent of that game, I couldn’t help plunging into the final battle screaming “Plough the Lilies!” because that was the last time I had this much fun with an action RPG. The music is good, the voice acting is great (with the exception of Sir Hanush and a few random NPC’s) and this is a game that will just be fantastic to get lost in if you’re in to any sort of RPG.
I applaud what Warhorse has done with this game and it’s good to know that RPG as a genre is still evolving. Efforts like this solidify my love for the genre and I’m really happy I sunk 86 Hours of my time into it.
Score: I would score Kingdom Come: Deliverance an 8. But the glitches that sometimes broke saves really pissed me off. Naturally in time with patching this game will earn that 8 But right now I’ll give it a 7.