Square Enix has treated us to a stunning DirectX 12 Tech Demo during Microsoft’s BUILD 2015 conference. The demo, named Witcher – Chapter 0 [cry], is rendered using four Nvidia GeForce GTX Titan X’s, giving us a glimpse into the future of gaming.
Hajime Tabata (Director of Final Fantasy XV) leads the demo and claims that Square Enix is consistently pushing the “absolute pinnacle in both pre-rendered and real-time CG.” Using 63 million polygons for each scene (12 times more than what DirectX 11 is capable of) the Tech demo looks near-photorealistic and also sports extremely high textures that uses 8k x 8k resolution.
Just as impressive is the the fact that every strand of hair on the witch’s head is rendered individually with impact lighting – giving us some ultra realistic eye candy to look at.
This demo clearly needs a beast of a PC to run , but that is what tech demo’s are all about – Pushing the hardware envelope in every sense. What are your thoughts on this Tech Demo? Let me know in the comments section.
Watch this space for regular updates in the Gaming category on Running Wolf’s Rant.
Gamer, Musician, DJ, Slave to Corporate Masters , Stereotypical Undercover Geek.